Gameboy Render

Gameboy cartridge with sitcker stylized for friends album visualization. Gameboy Cartridge render

Material Breakdown

Noise texture used to make glitter spots on cartridge.

Gameboy noise

This noise texture was used to control the materials roughness, the black spots being very shiny resulting in the glitter effect.

Gameboy Shiny

Blender node setup of material

Cartridge material Node setup

Used reference material

Gameboy ref